With bodyguards like these...
... why even bother with the enchanted doors, and tiny parasites, and shadow monsters, and bottomless pits! Sheesh, these guys look scary. Well, I guess, all you can do is try...
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Name: Cromm
HP: 47 AC: 19 Initiative: +4 Attack: +4 vs. AC Weapon: Life Reaper Great Axe (2d10) Special: When he does damage, he regains half of that damage back to his own HP (up to his max HP) |
Name: On-ni-ga-wa-wrath
HP: 55 AC: 18 Initiative: +7 Attack: +2 vs. AC Weapon: Vorpal Katana(1d12) Special: Upon hit there is a 10% chance that he will completely decapitate his enemy (pick a number 1-10 then roll a d10) |
Name: Hairy Harry
HP: 64 (each) AC: 17 Initiative: +3 Attack: always hits Weapon: Smell My Pits (3d4) Special: Just being in the presence of his poisonous pits deals damage but if he does precisely 6 damage with his odor, he'll take a swing with those claws as well (roll an extra 1d8) |
Instructions:
You know the deal. And if you have trouble beating them, get creative. Good luck!
You know the deal. And if you have trouble beating them, get creative. Good luck!