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The Toy Warehouse

You enter the old warehouse to find shelves and shelves full of dusty old toys piled on top of each other.  Toward the back of the main room, you see a flickering light coming from another room.  You head in that direction, and as you get closer, you can see that the lit room is nearly twice as big as the first room you were in.  You enter and find 3 gigantic toys staring you down.
Picture
Name: Wilfred the One Eyed Bear
HP: 14
AC: 15
Initiative: +0
Attack: +1 vs. AC
Weapon: Smother Attack (1d6)
Special: PC takes automatic +1 cuteness damage if they choose to attack
Picture
Name: Zack and Mack - Lego Maniacs
HP: 10 (each)
AC: 16
Initiative: +0
Attack: +2 vs. AC
Weapon: Dynamic Duo (2d6)
Special: Upon hit, PC is confused until end of next turn
Picture
Name: Jack-out-of-the-box
HP: 16 (each)
AC: 15
Initiative: +0
Attack: +1 vs. AC
Weapon: Surprize Attack (1d12)
Special: If damage is even number, add an extra 1d6 to total damage
Instructions:
Roll initiative for both PCs and each gigantic toy.  When each gigantic toy attacks, flip a coin or role a d4 to determine who they are attacking.  Play through the battle until you win (if both PCs die, you may start over from the beginning)  When you have defeated the gigantic toys, click the button below.
ready for the real quest
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